AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games in Europe Q1 2022
Explore the performance of the top 5 sandbox-like games in Europe for Q1 2022, including weekly downloads, revenue, and active user trends.
In the first quarter of 2022, the top 5 sandbox-like games on a unified platform in Europe showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at their trends:
Roblox from Roblox Corporation experienced a significant weekly revenue, peaking at approximately $5.6M in the last week of December. However, revenue saw a gradual decline, stabilizing around $3.4M to $4.1M towards the end of March. Weekly downloads for Roblox started strong at 1.06M but steadily decreased, reaching about 738K by the end of the quarter. The game maintained a high number of weekly active users, starting at 33.4M and slightly fluctuating to around 31.5M.
Minecraft by Mojang began the quarter with weekly revenue close to $827K, which gradually declined to about $402K by the end of March. Weekly downloads followed a similar downward trend, starting at 285K and dropping to approximately 106K. The active user base showed a slight decline, beginning at 5.6M and ending close to 4.8M.
IMVU: 3D Avatar Creator & Chat from IMVU had a relatively steady revenue through the quarter, ranging from around $105K at the beginning to about $74K at the end of March. Weekly downloads hovered around 31K to 27K. Active users saw a slight decline, starting at 502K and ending at approximately 421K.
ZEPETO: Avatar, Connect & Live by NAVER Z Corporation saw its highest weekly revenue of $64K at the end of February, with fluctuations throughout the quarter, ending at around $45K. Weekly downloads began at 202K, peaking slightly in mid-January, and then dropped to about 130K by the end of March. Active users showed a slight decline, starting at 949K and ending at approximately 933K.
PK XD: Fun, friends & games from Afterverse Games started the quarter with weekly revenue of $83K, which saw a gradual decrease, ending at around $39K. Weekly downloads showed an upward trend, starting at 276K and reaching approximately 378K by the end of March. The active user base fluctuated, starting at 2.87M and ending at about 2.70M.
Data for this analysis comes from Sensor Tower, where more detailed insights can be found. These trends provide a snapshot of how these popular sandbox-like games performed in Europe during the first quarter of 2022.